Silent Scope (Sony Playstation 2)

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Vendeur: rarewaves-united ✉️ (359.109) 98.4%, Lieu où se trouve: 60502, US, Lieu de livraison: WORLDWIDE, Numéro de l'objet: 404381838463 Silent Scope (Sony Playstation 2).

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Titre: Silent Scope
Condition: Neuf
Éditeur: Konami
Genre: Video Games
Sous-genre: Legacy Systems, PlayStation Systems, PlayStation 2, Games
Description: With the amount of ammunition players are expected to use in the average shooting game, one could just as well crush enemies under the weight of their spent shells. But not so for Silent Scope, where the plan is to drop the target with one squeeze of the trigger--even at hundreds of yards away. In this game, you're a highly trained sniper with the most advanced long-range weapon available, outfitted with night-vision scope and a laser sight. You'll line your target up while it's just a dot to the naked eye, then put the crosshairs on it in your long-range scope and make the kill. In a variety of antiterrorist missions, Silent Scope will have you working on targets as varied as camouflaged foot soldiers and Harrier jets. A meter ticks off your opportunity to fire the shot, but you can sometimes buy a little more time by ringing a shot over the target's head. Since the element of surprise is the key to your profession, you'll need to learn to aim accurately and shoot quickly. Fortunately, the game includes a training mode to help you do just that. Like other arcade games before it--Crazy Taxi, Dead or Alive 2, and various zombie games, among others--Silent Scope will help give a major push to a new console system. And, while the PlayStation2 might take its initial bows with nothing but praise, Silent Scope likely will be a magnet to the iron filings of controversy: it involves guns, blood, and body counts. In Silent Scope, you become a sniper within an elite counterterrorist organization. Tasked with rescuing the kidnapped daughter of the U.S. President, the player must take out any terrorist targets carefully, without injuring hostages or innocent bystanders. Silent Scope features a bandoleer-full of cool missions that take the player to such diverse locations as cities (downtown), freeways, and sprawling estates. Players also must carry out challenging objectives from various land, sea, and air perches. While Silent Scope might be the first console game to recreate accurately the feeling of being an antiterrorist sniper, one must remember that Virtua Cop introduced the concept of blowing the bad guys away to Sega Saturn users years ago. In fact, the game pays homage to Virtua Cop in that the entire targeting methodology looks and operates the same way. Because the game's onscreen targeting system has an adjustable zoom on the scope, it provides a level of accuracy that heretofore was unknown in console games. All the better to see the highly detailed graphics that have been taken straight from the arcade original (although manhandled and retrofitted by Konami's art team to fit into the PS2's more texture-space-challenged RAM allocation). Minus the physicality of the arcade game's "big gun," the home game is surprisingly similar in play. There are beginner and advanced modes, which takes into account that most folks, although the game might make them feel like super agent-snipers, can't really shoot like one. Casual gamers and serious students alike will enjoy the fact that a near miss causes a terrorist to duck and/or take cover, thus allowing more time to aim for the whites of his eyes, or simply to put a few rounds in his center of mass. The game's boss encounters also are fun and imaginative. For instance, it's up to you whether you go "full metal jacket" and destroy an attacking Harrier Jump Jet with a barrage of bullets, or calmly line up a head shot on the pilot and emerge victorious with a single squeeze of the trigger. --Todd MowattPros: * Many cool missions and settings * Both beginner and advanced modes Cons: * Will be too violent for some REVIEW With a few notable exceptions, gun games have remained unchanged for several years. Silent Scope was one of those notable exceptions. It was an arcade game based around a sniper rifle that contained a small screen inside its scope, giving you the ability to shoot bad guys with incredible precision. Now, the gimmick-driven game has come home - without the gimmick that made it a worthwhile game. The results, as you might expect, are less than satisfactory. Silent Scope runs on a timer. You, as an elite sniper, move from position to position. Each stop on your sniping trail has a few bad guys, and they all must be eliminated before you can continue through the level. Your game timer continually counts down, and you earn bonus time whenever you move forward through the level. So, if you take too much time, the time will elapse and your game will be over. You also have a set number of lives. If you take too long to cap a particular enemy, he'll start shooting in your direction. Occasional boss fights spring up to break the monotony. Bosses have a certain number of hit points, as well as a weak spot (usually their head) that usually results in a one-shot kill. Some of the bosses are jets and trucks, and there's a boss that uses the president's daughter as a shield, so careful aiming is definitely required. In all, a successful run through the story mode lasts around 12 minutes. A few branching paths are available, giving the game a tiny bit of replay value. Aside from the story mode, there are two simple shooting range modes. Also new to the home version is a training mode, which puts you up against Hogan's Alley-style targets. At first, you simply shoot the bad guy, but it eventually moves on to target recognition. Much like Resident Evil: Survivor for the PlayStation, Silent Scope is a gun game without a gun. Instead, you use your standard controller to aim your target. Hitting a button toggles the sight between standard and zoom mode. Other buttons can be used to speed up or slow down your reticle in zoom mode, but the control still feels very jerky - and in a game that requires you to fire with such precision, such jerky control all but ruins the game. Graphically, Silent Scope looks just as good as its arcade counterpart. The terrorists, while almost always wearing the same clothes, animate well - especially when their heads snap back after clean head shots. The sound effects mostly consist of gunfire and vocal instructions. For an arcade game, Silent Scope has a lot going for it. But the added training mode in the home version doesn't make up for the fact that you can master the game in less than a day. Add to that the extremely substandard control, and you're left with a game that is barely worth renting. --Jeff Gerstmann--Copyright © 2000 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. -- GameSpot ReviewSee more
Classification: M - Mature
Plateforme: Sony Playstation 2

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  • Condition: Neuf
  • Nom du jeu vidéo: Silent Scope
  • Title: Silent Scope
  • Éditeur: Konami
  • Genre: Video Games
  • Sous-genre: Games
  • Classification: M - Mature
  • Plateforme: Sony Playstation 2
  • EAN: 0083717200048

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